Mobile Ordering and Tablet Kitchen Management Solution
Kwik Kitz
Kwik Kitz is a solution to food waste in corporate cafeterias by repurposing leftover food into kits and meals for pick-up at the end of the workday.

This solution was developed in a 2.5 Hackathon at the Cargill Innovation Lab.
Team
2 UI/UX Designers
1 Marketing Expert
1 Stakeholder
Responsibilities
UX Design
Product Analysis
Prototyping
Branding
Duration
2.5 Days
Software
Figma
FigJam
Powerpoint
The Problem
How might we...
Braintstorming
Understanding the Problem Area
With our prompt in hand, the team started our initial discovery and research to understand key considerations and opportunities to explore.

We also met with our stakeholder to understand her research and findings in the subject area.
Here's what some participants had to say:
Buffet-Style is complicated with the kitchen feeling pressured to make everything look full at all times.
The kitchen needs to be prioritized in this solution to fit into their workflow.
Hot meals can be donated within a 2-4 hour window in most states.
Workers want quick dinners due to post-work exhaustion inhibiting them from cooking.
Let’s repurpose meals into grab-and-go dinners!
How can we do that?
Competitive Analysis
What can we learn and improve upon?
We took inspiration from the many existing products and features from mobile ordering apps and kitchen management systems.
Breaking it down with sticky notes:
A FigJam board with a competitor analysis of similar meal ordering applications.
Key Features
Order tracking to ensure users are in-the-loop on the progress of their orders.
Kitchen management system needs to usable in high-stress kitchens.
Track Key Performance Indicators (KPIs) to record impact for the business.
Planning
What does what and goes where?
We leveraged our findings from the discovery sessions to create features, user flows, and requirements.

We wanted to create a mobile interface for our corporate workers and a tablet kitchen management system for our crew in the kitchen.
A FigJam board outlining the features for Kwik Kitz.
Let’s put it all together!
Proposed designs and features
Core Feature
Mobile Ordering Interface
Orders are labeled to indicate whether they have been picked up by the user or are still being prepared in the kitchen.

Any orders not picked up by a specified time will be designated for donation. Users can view recipes directly from the "Orders" screen.
The "place order" screen for mobile.
Core Feature
Picking Up Orders
Users would scan their receipts to notify the kitchen that the order has been picked-up. This is also how they would claim their points to make their way up the leaderboard.
The "order scan" feature of the mobile app.The "order history" section of the mobile app.
Additional Feature
Gamification
Our concept to increase user engagement was to provide points to users depending on the number of items in their order.

Those points would go towards a leaderboard to showcase how much food waste users have redirected in comparison to their peers.

We were also looking into the points being redeemable for company swag.
A proposed gamification feature that celebrates users for utilizing Kwik Kitz.
The tablet kitchen order handling system. It contains a section for current and completed orders. Each current order has a progress tracker as well as details.
Core Feature
Kitchen Order Handling
The order view can be easily segmented into current and completed orders for convenient review. Each order is tagged by status, allowing users to quickly assess the order's progress.



A timeline feature indicates the order's position in the kitchen, providing transparency about its status.



Additionally, an expiration timer is activated once food is marked as ready for pickup, ensuring that all items remain safe for consumption upon donation.
This view of the tablet displays 3 types of data: waste, orders, and donations.
Core Feature
KPI Tracking
This screen showcases insights into food waste trends, pick-up rates, and donation rates. This provides the kitchen staff data they can leverage to propose additional solutions and gauge their success with this program.
Takeaways
What did we learn? How could we develop further?
We came out of this experience with...
The skills to leverage auto-layout for rapid-prototyping and consistency.
Aligning on next steps carves the path in a project so don’t be afraid to try something.
The Cargi Hackathon Award for Best Design Prototype!
With more time...
I’d love to focus more on prototyping and applying micro-animations in Figma.
Test the product with kitchen staff and garner feedback on how to better incorporate into their workflows.
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